[V0.0.5d] Accounts, State Persistancy and Your Feedback!
UnnamedTD » Devlog
I greet you with great enthusiasm that my first game with proper leader boards and state persistancy is now live! :D
Changes:
- Accounts
- Guest Accounts
- No syncing across devices
- Email/Password Accounts
- Coming soon!
- Guest Accounts
- State Persistence
- Saving of data
- Wins/Losses
- Games Played
- Highest Round
- Saving of data
- Leader Boards - 2 new leader boards
- Game Beaten With Tower Count
- A leader board where you can compare how many towers you used when you've completed a game. The lower the better!
- Highest Round
- As simple as it sounds. The highest round you've achieved.
- Game Beaten With Tower Count
- Wave System
- Added Fast Green Boss.
- Shortened Wave 14.
- Modified Last Wave
- Main Screen
- Looks a lot better now. Static screen no more!
- Platform Support - Windows and Mac*
- *Mac may not work as intended. Please do let me know if there are issues.
- Your Feedback
- Upgrade button no longer disappears when at full upgrade. Just becomes a non interactable object.
- Tower range visualizer is now dimmer to be easier on the eyes.
- Placing down new towers will now automatically inspect that tower
- Set Seed Generation - current seed of the game is displayed in the pause menu
- Health bar smoothing shortened. - This is in response to people wanting a more clearer picture to the damage being dealt
- Slime Units no longer jump forward when splitting down to its smaller variants - My apologies to those who lost because the slime unit jumped into the home base
- Key binds!
- [1, 2, 3] for placing new towers
- [Q] for Upgrading selected tower
- [E] for Selling selected tower
- [P] for pausing the game
Files
UnnamedTDv0-0-5a_Mac.zip 29 MB
Jun 24, 2022
UnnamedTDv0-0-5d_Windows.zip 33 MB
Jun 24, 2022
UnnamedTDv0-0-5d_Web.zip Play in browser
Jun 24, 2022
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UnnamedTD
Procedurally Generated Tower Defense Maps
Status | Released |
Author | UnscriptedLogic |
Genre | Strategy |
Tags | Low-poly, Open Source, Procedural Generation, Tower Defense, Unity |
More posts
- To that 1 person who keeps playing this gameDec 08, 2023
- Wave 25/25 Completed! [Final DevLog]Jan 17, 2023
- [V0.0.7] Higher speeds, Elevated Towers, Lower TemperaturesJul 10, 2022
- [V0.0.6] Leaderboard Fixes, Scout Tower Rework, Biome ChangerJun 26, 2022
- [V0.0.2] Scorching UpdateJun 18, 2022
- [V0.0.1] Theme UpdateJun 10, 2022
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