[V1.2.0/V1.2.1] Minor Graphics and Polish


Changes:

  • Start Menu
    • Increased user interface canvas size to 1920x1080 for crispier text
    • Disabled 'Details' page due to canvas re scaling
    • Removed 'Leader boards' page since there is no use for it yet
    • Minor color and position adjustments to some user interface element
    • Game mode now displays 'Potential Enemies' and a simpler description of the game mode.
    • Removed 'Wave System' game mode.
  • Survival mode
    • Enemies
      • New boss: "The Great Bore Tank". Charging ahead at frightening speeds and equipped with a giant drill, The Great Bore Tank tears through anything in its path as easily as a bullet against paper, carving its own path in any map.
        • Health: 150
        • Speed: 1
        • Damage: 1 every 0.01 seconds at the drill
        • Damage Type: Melee, Physical
        • Special Abilities
          • Charge. Powers forward in a straight line at a speed of 30 with a duration of 0.375 seconds 3 times in a row at 0.65 second intervals. When 'The Great Bore Tank' hits the outer walls after the first charge, he gets stunned and stops charging.
    • Power Ups
      • All power ups have a circular bar to show its life time.
      • Invincibility - Upgraded spherical graphic
      • Armor Piercing - Added a red ring and aura particles around the player.
      • Chronological Halt - Added major graphics and animations as well as a 2 second delay before activating the ability and a 0.4 second delay before affecting the units.
      • Base Fortification/Nuke - No graphics updates
    • Spawning System
      • Better spawning pattern makes the game's difficulty scale better
    • Particles, Audio, Animations
      • Gave unique entrance animation, death sound effect and death particle effect for the new boss.

Files

DesoliteTanksV1-2-1.zip Play in browser
Apr 07, 2022

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