[V1.0.1] Web Build!
Desolite Tanks 2022 » Devlog
Here I gave building to WebGL a try and it seems to work wonders. My high-score seemed to be caching on my end so I hope that for the user's end it caches as well.
Here are some minor tweaks to the game
- Reduced the interval between power up spawns from 30 -> 25
- "Insane Player Bot" removed. (Being used as guinea pig for the 'Smarter Enemies' update)
- Pulled bullet spawning point backwards. The bullet was spawning one block further than before
This week I was shifting rooms and de-cluttering my house so I was really tired and couldn't focus on getting the next crucial update out this week but path-finding and the Cartesian axis correction is working already and I could probably get a working unit by next week.
Files
Desolite-Tanks-Web.zip 20 MB
Mar 12, 2022
Desolite Tanks 2022
A top down tank shooter game inspired by one of Namco's early games. Battle City.
Status | In development |
Author | UnscriptedLogic |
Genre | Survival, Strategy |
Tags | 3D, Arcade, Singleplayer, Tanks, Top-Down, Top down shooter |
Languages | English |
More posts
- [V1.2.4] Uncharted Waters. Minor AdjustmentsApr 26, 2022
- [V1.2.3] Sniper Tank, Graphics, Behaviour UpdateApr 10, 2022
- [V1.2.0/V1.2.1] Minor Graphics and PolishApr 07, 2022
- [v1.1.0] Bore Tank, Minor Bugs, Respawn InvincibilityMar 17, 2022
- [V1.0.0] Cleaner structuresMar 06, 2022
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