[Warning]
This game is relatively difficult. Just like it's ancestor 'Cuboidal Control' and it's inspiration 'Getting Over it', a lot of progress can be lost with a single mistake.


About The Game - "What if 'Getting Over It' was made in the dark"
A simple 3D platformer where players zig zag up the course and try to reach the end. The course contains almost all of my recoverable previously made assets that were made for games both released and never finished. Select from a variety of right off the bat available skins for you to try out and navigate your way through the course.


Controls:
Drag to shoot. Slingshot style. (May implement drag to shoot in the same direction if requested)


Fun facts:
Cuboidal Control 2 is the successor to Cuboidal Control which was made for the annual GMTK game jam in 2022. This project was also used as a school submission where one must upload a web application that uses AWS integration. Obviously, I treaded on thin wire here with submitting a WebGL build of a unity game but I got the approval of the teachers. This is also my first game that features a skin changer


This game may receive some updates if the developer isn't so fucking lazy

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