[V0.1] The Quality of Life Update
Momentum Mayhem Demo » Devlog
A big thank you to everyone who has been playing this game and giving their feedback. It means the world to me. Today I've got a rather small and simple update for you guys while I plan for the future of this game.
Changes
- Building is now drag and drop directly from the UI because it felt natural to more players
- Holding down shift allows you to keep placing the same object as long as you have enough of it
- Spring board has been replaced with a pinball bumper design as well as gaining a bumping boost from 10 -> 30
- Fans
- Fans can now blow through each other, stacking the force
- Fans now have fall off based on distance
- Fan push force doubled to compensate for the fall off
- Fans object has been shifted back to the center of the object
- Other Changes
- Levels are structured as JSONs now. Loading should be a little faster now
- Added a rotate anti clockwise to the inspection pop up
- Coloring of objects when previewing where to place them should be correct now
- Levels can have different sizes now
Files
TIM_Prototype.zip 39 MB
Mar 31, 2024
WebBuild.zip Play in browser
Mar 31, 2024
Momentum Mayhem Demo
A small, simple and short puzzle game surrounding physics
Status | In development |
Author | UnscriptedLogic |
Genre | Puzzle, Simulation |
Tags | 3D, Cartoon, Casual, Low-poly, Physics, Relaxing, Short, Simple, Singleplayer |
More posts
- [V0.2] Content UpdateMay 02, 2024
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