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(2 edits)

Post GMTK 2020 Jam "Jam" review:

I think the core idea is not that bad and other than most of the commenters I think this does fit the jam theme pretty well. Not having any UI about where or how far you will jump and the fact that you can drag from one screen to the other is pretty out of control. I think this is not intended but the jump is also not consistent. Sometimes I'd move not that far even though I dragged through the whole screen, sometimes I'd move in the exact opposite direction (especially when dragging while moving). But tbh I don't think these "out of control" aspects make the game more fun or interesting - but to be fair I wouldn't spent my time playing Getting over it or QWOP either. So I do think there is definitely an audience for this kind of game and if you like it that way without an UI you should keep it! But then you should probably look into the controls to make them as consistent and clean as possible, like the controls in Getting over it are frustrating but you can still learn and predict them extremely well.